🔗 Share this article Tom Clancy's The Division Makes Its Way to the Tabletop as a Brutally Tactical TTRPG The gritty universe from Tom Clancy’s The Division is being adapted into a tabletop role-playing experience. A partnership was established to create a TTRPG set within the franchise’s apocalyptic landscape. This initiative was revealed, with a funding drive planned to launch in the spring of 2026. "This project aims to deliver the series' unique suspense, strategic depth, and memorable setting to the tabletop, offering fans a fresh avenue to engage with The Division through immersive storytelling and mission-based gameplay," states an official release. Launch products are set to feature a starter set, essential manuals, a Game Master screen, figurines, and various deluxe editions. Delving Into The Division's Apocalyptic World In this universe, a deadly virus known as Green Poison was unleashed in New York City, sending the nation into chaos. As the pandemic escalates, society crumbles and hostile groups emerge, transforming the city into a battlefield. To preserve order, the authorities {activate|deploy] The Division, a covert network of sleeper agents. This is where the agents come in. Development on the RPG has been underway for approximately several years, and it is reportedly finished. The upcoming Kickstarter campaign will function as a preorder system to access a wider market, particularly in North America. Manufacturing will start right after the fundraiser, with shipping expected for the latter part of 2026. A Streamlined Gameplay Mechanic: The GRIS System A preview at the system confirms it uses 10-sided dice predominantly through its new GRIS system, encouraging a streamlined and tactical approach. Players use abilities to assemble small dice pools, typically from one to five d10s. Rather than adding results together, players choose a single “result die” from the pool. This die is then compared against a target difficulty. Rolling a perfect 10 triggers additional bonuses, such as increased harm or boosted support. Combat Emphasize Positioning and Situational Insight Fights stress positioning and environmental awareness, reflecting the source material. Factors like cover, elevation, or visibility have a direct impact dice rolls. This mechanic is designed to favor coordination and clever tactics instead of simple statistics. A Thematic Health System The way injuries is managed adds a interesting narrative layer. Agents have a wound threshold; sustaining too much damage weakens their effectiveness by lowering the number of d10s. At critical condition, an operative is downed, but is not knocked out. They may still crawl and take limited actions, emulating the "downed" state seen in video game shooters. Any agent in this state must roll on a trauma table, potentially gaining lingering conditions like trauma or mobility-impairing wounds. An Introductory Scenario A publicly available Quickstart Guide is promised soon. It contains a ready-to-play introductory scenario called Ashes of Murray Hill. In this scenario, players lead the hunt for a missing medical team and must thwart an assault by the notorious Rikers faction, who have seized control of that NYC neighborhood. Further information and the full range of offerings are expected to be detailed closer to the Kickstarter start date.